Homebrew installs more than you asked for, and keeps it all
The packages you installed pull in dependencies that stay after you remove them. What brew autoremove finds, and where the rest of the size is.
Read full storyHow macOS actually uses your disk, what hides in it, and what is safe to remove.
The packages you installed pull in dependencies that stay after you remove them. What brew autoremove finds, and where the rest of the size is.
Read full storyGames are the obvious part. The workshop content, shader caches and interrupted downloads around them are what nobody uninstalls.
Read full storyMedia caches, previews, autosaves and installer files accumulate across every Adobe app. Which are safe to clear and the settings that cap them.
Read full storyLocal recordings are saved to your Documents folder at full size and never cleaned up. Where they are, plus the caches around them.
Read full storyDownloaded tracks, the media folder and years of imported files are three different things. How to see which is large and remove only what you meant to.
Read full storyTwo Apple apps download in the background by default. Where the files are, the settings that cap them, and how much a year of each is worth.
Read full storyThe SDK, the pub cache and each project's build folder all grow separately. Which command clears which, and what a channel switch costs you.
Read full storySDKs are about a gigabyte each and nothing removes the old ones. Where the package caches are, and the command that clears all of them.
Read full storyImported assets are re-encoded into a cache per project, per platform. What is safe to delete, what is not, and what a platform switch costs.
Read full storyA single model can be larger than macOS. Where each tool stores them, how to list what you have, and which copies are duplicates.
Read full storyPackage checkouts and clones live outside your projects and outside DerivedData. Where they are, and what resolving again actually costs.
Read full storyMacKeeper bundles cleaning, antivirus and a VPN into one subscription. What that costs, what is free elsewhere, and how to decide honestly.
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