A Mac that will not start because the disk is full, and how to get in
A completely full startup disk can stop macOS booting. How to get to a usable state from Recovery, and what to delete first when you do.
What fills your disk, where it hides, and what is safe to remove. Every guide gives you a way to check it on your own Mac.
A completely full startup disk can stop macOS booting. How to get to a usable state from Recovery, and what to delete first when you do.
Eviction, offloading, compaction and caches. Every technique that returns space while keeping everything you own.
A short checklist that catches the categories which actually grow, with the commands for each, in the order that gives the most space soonest.
Personal files, licences and account sessions all need dealing with, and some things are the company's to erase. A clear order for both sides.
The installer, the simulators, the caches and the archives. Realistic numbers for setting up and living with Xcode on a small drive.
Migration Assistant moves everything, including caches and folders from software you stopped using. What to clear first and what to leave behind.
Simulators, archives and virtual machines move well. DerivedData and active project folders do not. The split that actually works.
A save that fails on a full disk risks the document. The fastest safe space, and how to get the file out before anything else.
IPSW files are downloaded for every restore and update and never removed. Where they hide and why they are safe to delete.
Epic, GOG, Battle.net and the App Store each cache downloads separately. Where each one keeps them and what is safe to remove.
A torrent client pre-allocates space, keeps partial files and often seeds a second copy. Where the space goes and how to reclaim it.
Physics caches, render output and packed textures make a .blend file the smallest part of a project. Where each lives and what to clear.