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Video fills a Mac faster than anything else, and most of it is derived

Source footage, proxies, render caches and exports, and a workflow that keeps the internal drive from being the bottleneck.

6 min read

Video is the fastest way to fill any drive, and the ratio is worse than people expect: for every gigabyte of footage, an editing workflow can produce two or three more in proxies, render caches and exports, none of which is irreplaceable.

The five categories

WhatReplaceableWhere it should live
Source footageNoExternal drive, plus a backup
ProxiesYesFast external, or internal while editing
Render cacheYesFastest drive available
Project filesNo, they are the editInternal, backed up
ExportsYes, re-exportWherever delivered from

The setup

  1. Footage on an external drive organised per project, with a second copy before you start editing.
  2. Cache and proxies on the fastest drive, which is usually internal, and cleared when the project is done.
  3. Project files on the internal drive, small and backed up constantly.
  4. Exports deleted after delivery, keeping only the final master.
  5. Archive per project, stripped of everything derived, per archiving old projects.

Cache locations to set once

# Resolve: Preferences, Media Storage
# Premiere: Preferences, Media Cache
# Final Cut: Library properties, Storage Locations

Every editor lets you choose where cache and generated media go, and every editor defaults to somewhere on the internal drive. Changing it once per application is the single most effective thing on this page, and it is covered per tool in Resolve's cache and Adobe's media cache.

When the disk fills mid edit

That is usually cache rather than footage, and clearing render cache inside the application is safe and immediate. The urgent version, when an export fails partway, is in cannot save because the disk is full.

The number worth knowing

A project's derived data is routinely three to ten times the source footage. That means a 200 GB project folder can archive to 30 GB with no loss of anything you cannot regenerate, which is the arithmetic that makes archiving worth the hour it takes.

Common questions

What uses the most space in video editing?

Derived data rather than footage: proxies, render caches and exports routinely total three to ten times the source media, and all of it is regenerated by the editor.

Where should video cache files live?

On the fastest drive available, which is usually the internal one, with the location set explicitly in the editor's preferences rather than left at its default.

Should footage be on an external drive?

Yes, with a second copy before you start editing. Footage is the one category that cannot be regenerated, and it is also the largest, which makes it the natural thing to move.

How much can archiving a video project save?

Typically 70 to 90 percent, because most of the folder is proxies, caches and exports. What remains is the project file, the source media and the final master.

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